Page 63 - 2 over 1 Game Force
P. 63
Chapter 3: Major Opening 63
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• 2♠ = Competitive raise; 6-9 HCP, 3 ♠
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• 2NT* = Jordan 2NT; 10 HCP, 4 ♠
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• 3♣* = Combined Bergen; 7-9 HCP, 4 ♠ w/ S/S or 10-12 HCP, w/o S/S
• 3♦* = Combined Bergen; 10-12 HCP, 3-♠ w/o S/S
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• 3♥* = Concealed Splinter; 10-12 HCP, 4 ♠ & S/S somewhere
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• 3♠ = PRE, 4-6 HCP, 4 ♠
• 3NT = 13-15 HCP, 3-♠, 4333, Choice of game
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• 4♣ = Splinter; 13 HCP, 4 ♠ & 0-1 ♣
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• 4♦ = Splinter; 13 HCP, 4 ♠ & 0-1 ♦
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• 4♥ = Splinter; 13 HCP, 4 ♠ & 0-1 ♥
• 4♠ = PRE, 4-6 HCP, 5⁺ ♠
• 4NT = RKCB 1403
1M - (DBL) - RBL - (any) -?
Opener rebids
• Pass = Inverted double, 4 cards in opponent suit, suggest to penalty.
• DBL = Take out double, less than 4 cards in opponent suit.
• Others bid is natural.
After a Simple Suit Overcall
Simple suit overcall at 1-level shows 8-15 HCP and 5⁺ cards.
Simple suit overcall at 2-level shows 10-15 HCP, and 5⁺ cards
1♥ - (1♠) -? (1♠ = Overcall 1-level, 8-17 HCP, 5⁺ ♠)
Responder bids
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• DBL = Negative double, 6⁺ HCP, at least 4 ♣ or 4 ♦
• 1NT = 6-9 HCP, w/ stopper
• 2♣ = Free bid, 10⁺ HCP, 5⁺ ♣, F1
• 2♦ = Free bid, 10⁺ HCP, 5⁺ ♦, F1
• 2♥ = Competitive raise, 6-9 HCP, 3⁺ ♥
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• 2♠* = LR ; 10 HCP, 3⁺ ♥ (may be 4-♥ with low offensive value)
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• 2NT* = LR ; 10 HCP, 4 ♥, high offensive value
2 over 1 Game Force | 2D Strong Balanced & Gazzilli