Page 140 - 2 over 1 Game Force
P. 140

Chapter 7: Defensive Bidding   140



               Defense to Multi 2♦




               At Second Seat

                       When opponent make a multi 2♦ opening, we assume mostly it is weak two opening

               because weak two opening more often than strong opening.
               The defensive bidding is as below

                  •  Pass then DBL  = pass at first then double at shown major for takeout (Response same

                                     as opponent opened weak two)

                  •  Double          = Balanced hand with 13-15 hcp or 16⁺ hcp with any distribution.
                  •  2 and 2       = 5⁺cards in the suit bid and good opening bid values, NF

                  •  2NT             = 16-18 hcp and a balanced hand, system on, not mention stopper

                  •  3NT             = Game value with a running suit in minor.
                                        +
                  •  3/            = 6  cards in the suit bid and good opening bid values, NF
                                        +
                  •  3              = 6  cards in the suit bid and better than 2 overcall
                                        +
                  •  3♠              = 6  cards in the suit bid and better than 2♠ overcall.
                  •  4              = Leaping Michael – 10-15 HCP, 5-5 clubs and majors

                                 o 4       = ask for majors
                                               •  4       = 5s

                                               •  4♠       = 5s

                  •  4              = Leaping Michael – 10-15 HCP, 5-5 diamonds and majors

                                 o 4       = ask for majors
                                                              +
                                               •  Pass     = 5  
                                                              +
                                               •  4       = 5  
               Responding to double

               Advancer bids
                  •  Pass     = 0-9 HCP, no 4-M

                                                  +
                                           +
                  •  2♥/♠     = 0-9 HCP, 4  ♥ or 4  ♠
                                 o 2NT      = 19-20 points, balance, system on
                                                         +
                                                 +
                                 o New      = 16  HCP, 6  cards
                                                             +

                                 o Raise    = 16 – 18 HCP, 4  cards
                                 o 3NT      = 21-22 points, to play, system on
                                                 +
                                                         +
                                 o 4♥/4♠  = 19  HCP, 4  cards


                                                                 2 over 1 Game Force | 2D Strong Balanced & Gazzilli
   135   136   137   138   139   140   141   142   143   144   145