Page 35 - 2 over 1 Game Force
P. 35
Chapter 2: Minor Suit Opening 35
Bidding with Interference over Minor Opening
After a Takeout Double
Opponent bids double over 1♣/1♦ opening calls takeout double showing 12⁺ HCP and
support all unbid suits.
1♣ - (DBL) -?
Responder bids (inverted minor is off)
• RDBL = 10⁺ HCP, imply no fit.
• 1♦ = 6⁺ HCP, 4⁺ ♦, F
• 1♥ = 6⁺ HCP, 4⁺ ♥, F
• 1♠ = 6⁺ HCP, 4⁺ ♠, F
• 1NT = 8-10 HCP, BAL
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• 2♣ = Competitive Raise; 6-9 HCP, 5 ♣
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• 2♦* = Fit Showing Jump (FSJ), 10 HCP, 4 ♣ & 5 ♦
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• 2♥* = Fit Showing Jump (FSJ), 10 HCP, 4 ♣ & 5 ♥
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• 2♠* = Fit Showing Jump (FSJ), 10 HCP, 4 ♣ & 5 ♠
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• 2NT* = Limit raise or better; 10 HCP; 5 ♣ with high offensive value.
• 3♣ = Weak minor response, 4-6 HCP, 6⁺ ♣
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• 3♦* = Splinter; 13 HCP, 6 ♣ & 0-1 ♦
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• 3♥* = Splinter; 13 HCP, 6 ♣ & 0-1 ♥
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• 3♠* = Splinter; 13 HCP, 6 ♣ & 0-1 ♠
• 3NT = 13-15 HCP, to play
• 4♣ = PRE, 3-7 HCP, 7⁺ ♣
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• 4♦ = PRE, 3-7 HCP, 7 ♦
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• 4♥ = PRE, 3-7 HCP, 7 ♥
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• 4♠ = PRE, 3-7 HCP, 7 ♠
1♣ - (DBL) – RDBL - (any) -?
Opener rebids
• Pass = Inverted double, 4 cards in opponent suit, suggest to penalty
• DBL = Take out double, less than 4 cards in opponent suit
• Other is natural
2 over 1 Game Force | 2D Strong Balanced & Gazzilli