Page 36 - 2 over 1 Game Force
P. 36
Chapter 2: Minor Suit Opening 36
1♦ - (DBL) -?
Responder bids (inverted minor is off)
• RDBL = Strength Showing Double, 10⁺ HCP, start inverted double.
• 1♥ = 6⁺ HCP, 4⁺ ♥, F
• 1♠ = 6⁺ HCP, 4⁺ ♠, F
• 1NT = 6-9 HCP, BAL
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• 2♣ = Free Bid; 10 HCP, 5⁺ ♣
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• 2♦ = Competitive Raise; 6-9 HCP, 4 ♦
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• 2♥* = Fit Showing Jump, 10 HCP, 4 ♦ & 5 ♥
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• 2♠* = Fit Showing Jump, 10 HCP, 4 ♦ & 5 ♠
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• 2NT* = Limit raise or better; 10 HCP; 4 ♦ with high offensive value.
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• 3♣ = FSJ, 10 HCP, 4 ♦ & 5 ♣
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• 3♦ = Weak Minor Response, 4-6 HCP, 5 ♦
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• 3♥* = Splinter; 13 HCP, 5 ♦ & 0-1 ♥
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• 3♠* = Splinter; 13 HCP, 5 ♦ & 0-1 ♥
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• 4♣* = Splinter; 13 HCP, 5 ♦ & 0-1 ♥
• 3NT = 13-15 HCP, to play
• 4♦ = PRE, 3-7 HCP, 7⁺ ♦
• 4♥ = PRE, 3-7 HCP, 7⁺ ♥
• 4♠ = PRE, 3-7 HCP, 7⁺ ♠
1♦ - (DBL) - RDBL - (any)
Opener rebids
• Pass = Inverted double, 4 cards in opponent suit, suggest to penalty
• DBL = Take out double, less than 4 cards in opponent suit
• Other is natural.
After a Simple Suit Overcall
Simple suit overcall is overcalling by suit without jump showing 8-15 HCP and 5⁺ cards.
1♣ - (Any) -?
Responder bids (inverted minor is off)
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• DBL; 1L = Negative double, 6 HCP, 4-M or 4-4 M (if 1♦ overcall)
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• DBL; 2m = Negative double, 8 HCP
2 over 1 Game Force | 2D Strong Balanced & Gazzilli